🎓 3rd year game programming student at Breda University of Applied Sciences.
November 3, 2023
A recreation of the game Pitfall (1982). The end goal of the project was a 2D platformer proof of concept.
My Contributions: AABB Collision System | 2D Physics | Post-processing (OpenGL) | 2D Rendering & Animation
Engine/Tools: Tiled
Team Size: Solo
Duration: 8 weeks (Sep 2023 - Nov 2023)